Shipped titles and personal work

Jan 23th 2011

The portfolio of Nick Christiani.

Video Games | TRON: Evolution | PAX 10: Gameplay Trailer HD
Xbox 360 | PlayStation 3 | Nintendo Wii | PC Games
Video Games | TRON: Evolution | SDCC 10: 360 Walkthrough Part I
Xbox 360 | PlayStation 3 | Nintendo Wii | PC Games
Video Games | TRON: Evolution | SDCC 10: 360 Walkthrough Part II
Xbox 360 | PlayStation 3 | Nintendo Wii | PC Games

Overview

A Level Designer that crosses all disciplines of Game Level Design. With both Technical and Art based skill sets, has the ability to plan, create and implement levels in a wide variety of game styles using multiple game engines. Stays connected with the Game Development community, both professional and as Students of the craft. Believes in always learning and sharing my experiences with others, and actively does so as a mentor to the Game Design program at VFS.


Software

3d studio max, Maya, Modo, Photoshop, Zbrush

Work Experience

Propaganda Games, August 2009-January 2011

Level Designer


Vancouver Film school, October 2007-Presesnt

Game Design instructor


Liquid Development, November 2007 - April 2008

Freelance 3D Artist


Threewave software, March 2006 - July 2007

Level Designer


Tripwire Interactive, 2002 - 2004

Level Designer